![]() Cloud Imperium Games continued to accept crowdsourcing via its own website, eventually leading to the game making over $15 million in just under a year. Star Citizen's crowdsourcing campaign performed extremely well, with the Kickstarter making $6.2 million after the initial pledge window closed. Simply put, if people pledged money once, then they were done, and would receive the full game at launch, slated for November 2014. Upon release, Star Citizen was going to have no pay-to-win mechanics, and no ongoing subscription model. ![]() Alongside this, a singleplayer campaign named "Squadron 42" would also be released, featuring co-op. Star Citizen was going to have a "persistent universe," a vast multiplayer environment that allowed players to trade, fight, and talk amongst each other, acting as a simulation of a real sci-fi galaxy. The Kickstarter page discussed the game in pretty extensive detail, boasting a long list of features that the game would allegedly have by launch. There are a lot to choose from with prices starting at around £35 for one of the starter packages.In October 2012, Star Citizen was officially revealed, alongside a Kickstarter campaign that would be opened a week later. You’ll need to select which ship you want to play with based on things like speed, agility, type and design. Game Package in order to play Star Citizen. Kickstarter page but you can head to the official site to buy into the game. ![]() ![]() Initially funded via Kickstarter, Star Citizen isn’t a game you simply head to Amazon and order, or even download from Steam. Star Citizen Prices: Packages, ships, extras and subscriptions There’s still no real timeline though – fan sites suggest a 2018 launch could be possible, but honestly, given the scale of the project and how badly the current alpha performs, we wouldn’t be surprised if it’s still at least a year away from launch, if not two. Following the delays, Star Citizen’s creator Chris Roberts went on record to state that the game won’t have a ‘normal commercial release’ which suggests to us that the game will become available in big chunks over time. ![]()
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